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Showing posts from December, 2012

Messaging for Mobile Apps (XMPP)

I've been looking around for a solution to messaging between devices since I'd like to experiment with creating a lite version of a game (Avatar) that I worked on in college as a learning experience. More about that at another time. http://en.wikipedia.org/wiki/Avatar_(video_game) XMPP (Jabber) looks interesting. What's really attractive is that I may design the App with no server-side component with just message handling on the Internet. It's different since Avatar in college depended on shared memory (common) and only used a message queue for a portion of the game. Here's video that got me started (Hulu developers): Building Asynchronous Communication Layer w XMPP, Ruby, Javascript by Andrew Carter and Steve Jang http://www.youtube.com/watch?v=3ZynQ04BuN8 And an interesting article: http://wiki.secondlife.com/wiki/Message_Queue_Evaluation_Notes And a JavaScript library to experiment with: http://strophe.im/strophejs/ Jabber server to experimen...