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Showing posts from July, 2020

Eye-Tracking Options

Some links for various eye-tracking options:
Tobii (hardware, variety of markets including gaming, well-established) https://gaming.tobii.com/
iMotions (hardware, higher-end research, well-established) https://imotions.com/eye-tracking/
Hawkeye (iOS using TrueDepth camera, limited to latest iOS devices) https://www.usehawkeye.com/
Skyle for iPad (hardware, new in 2020) https://eyev.de/en/
EyeZag (camera-based, no longer accepting new customers) https://eyezag.com/
WebGazer.js (camera-based, browser, open source) https://webgazer.cs.brown.edu/
SeeSo (mobile eye-tracking) https://seeso.io/ https://visual.camp/
And a summary related to mobile games:
TrackMaze: A Comparison of Head-tracking, Eye-tracking, and Tilt as Input Methods for Mobile Games https://www.yorku.ca/mack/hcii2018b.html
"Mobile eye-tracking has progressed in recent years but compared to desktop eye-tracking, 'it is still in its infancy'"