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Showing posts from December, 2012

Messaging for Mobile Apps (XMPP)

I've been looking around for a solution to messaging between devices since I'd like to experiment with creating a lite version of a game (Avatar) that I worked on in college as a learning experience. More about that at another time.

http://en.wikipedia.org/wiki/Avatar_(video_game)

XMPP (Jabber) looks interesting. What's really attractive is that I may design the App with no server-side component with just message handling on the Internet. It's different since Avatar in college depended on shared memory (common) and only used a message queue for a portion of the game.

Here's video that got me started (Hulu developers):

Building Asynchronous Communication Layer w XMPP, Ruby, Javascript
by Andrew Carter and Steve Jang
http://www.youtube.com/watch?v=3ZynQ04BuN8

And an interesting article:

http://wiki.secondlife.com/wiki/Message_Queue_Evaluation_Notes

And a JavaScript library to experiment with:

http://strophe.im/strophejs/

Jabber server to experiment with:

http://www.ejabbe…